IGG GAMES

LORD MOBILE

I GOT GAMES UNITY 2020 ( IGG GAMES)

Cinematic visual development for ‘‘ Hunting Day’’ - Montreal Date: 2020

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The setting will be deep in a fantasy forest, with lush green trees, rocks, and foliage. In the middle of the scène, there will be a small house/dwelling with a clearing. Leading up to the small castle is a broken stone path.

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Dream

Take a breath, take a time to be inspired. Building your mood board, find your references. Find your models, shader, preset that you can already use as a plan to avoid wasting time!

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Structure

Starting to compose the scene, create your concept art. Be proactive and stay focus. Keep your energy when is needed!

  1. What I have to create?

  2. What I have to refine?

  3. What I have to reuse ?.

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Création

It’s time to rush, Don’t thinking too much just expand all of your energy on the main part of the Project!

BEFORE / AFTER